Operation: Orpheus
A downloadable game
Credits:
Rae Miguel Vinas - World and environment design, enemy design, weapon design (additional weapon), scripting, debugging, creating gameplay mechanic concepts
Daniel Kozlovskiy - World and environment design, enemy design, scripting
Thomas Luong - World and environment design, greyboxing, level design, audio/sound design, voice lines, and voice acting
Melissa Vakufac- World and environment design, game design document, playtesting questions, playtesting monitoring, voice lines, and voice acting
Cielo Barrera Amacifuen - World and environment design, level design, playtesting, game design document, playtesting analysis and document
Music from ULTRAKILL
This is a touched-up version of the game with a few extra details and some bug fixes. If you encounter any bugs... no you didn't.
| Status | Released |
| Author | MiggyTCD |
| Genre | Shooter |
| Tags | Fast-Paced, FPS, Movement Shooter |
| Content | No generative AI was used |

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